UX Research
March 16, 2026

Qualitative research methods: what you need to know

Fruzsi Fejes

No amount of marketing wizardry or other business trickery can save a poorly designed website, app, or any kind of digital product. Your business can only reach its full potential when you invest sufficient time and resources to understand your customer. 

A surefire way to go about it is to work with a  UX researcher. User research methods, including qualitative and quantitative research,  helps you have a solid insight into your target audience, which is essential for making informed product decisions. 

In this article, we’ll focus specifically on how qualitative research helps  you make sure that your product reflects actual user needs, not just the stakeholders and designer's biases, preferences, or assumptions.

Comparison chart of qualitative and quantitative user research.  Transcribed Text:  Types of user research  Qualitative Research • Explores user motivations • Uses interviews and focus groups • Provides in-depth, personal insights • Great for uncovering hidden needs  Quantitative Research • Collects measurable data • Uses surveys and analytics • Identifies patterns in user behavior • Ideal for validating hypotheses

What’s the difference between qualitative and quantitative research?

The two methods aren’t mutually exclusive. You can combine the tools of both types to get a broad and detailed picture of the target audience. Still, understanding when to focus on which is essential. 

Qualitative research  records non-numerical data: typically observations and insights about user habits, problems, expectations, and behavior. This means that a smaller number of participants is sufficient. While we are doing qualitative research, we: 

  • Collect in-depth and comprehensive information
  • Examine the why and how
  • Produce insights and quotes
  • Understand the context in which experiences occur

Examples: Usability testing, user  interviews, card-sorting

An infographic of UX research methods categorized by behavioral-attitudinal and qualitative-quantitative dimensions.  Eye Tracking - Behavioral, Quantitative, Natural Use of Product Clickstream Analysis - Behavioral, Quantitative, Natural Use of Product A/B Testing - Behavioral, Quantitative, Natural Use of Product Usability Testing - Behavioral, Qualitative, Scripted Use of Product Usability Benchmarking - Behavioral, Combination, Scripted Use of Product Moderated Usability Testing - Behavioral, Qualitative, Scripted Use of Product Ethnographic Field Studies - Behavioral, Qualitative, Natural Use of Product Unmoderated Panel Studies - Behavioral, Combination, Scripted Use of Product Unmoderated UX Studies - Behavioral, Combination, Scripted Use of Product Concept Testing - Behavioral, Combination, Scripted Use of Product True Intent Studies - Behavioral, Quantitative, Natural Use of Product Participatory Design - Attitudinal, Qualitative, Combination Diary/Camera Studies - Attitudinal, Qualitative, Combination Analytics Review - Behavioral, Quantitative, De-contextualised Focus Groups - Attitudinal, Qualitative, Combination Customer Feedback - Attitudinal, Quantitative, De-contextualised Intercept Surveys - Attitudinal, Quantitative, De-contextualised Interviews - Attitudinal, Qualitative, Combination Desirability Studies - Attitudinal, Combination, Scripted Use of Product Email Surveys - Attitudinal, Quantitative, De-contextualised Card Sorting - Attitudinal, Combination, De-contextualised

In contrast, quantitative research measures data that can be quantified, which  is why a large number of participants are required. The data collected can be,  for example, the number of clicks on a website, or how many people opened an email. While we are doing quantitative research, we:

  • Examine the what, when, where or who
  • Do statistical or numerical analysis of data usage
  • Produce numbers

Examples: A/B tests, surveys, web analytics

Common qualitative research methods in UX research

Qualitative research methods are best utilized when you aim to delve deep into understanding complex phenomena that cannot be quantified easily. These methods are particularly valuable when exploring your users’s:

  • emotions, 
  • behaviors, 
  • motivations, 
  • and experiences.

These provide rich, nuanced insights that quantitative data alone cannot capture. 

Centered text on a white ellipse against a lime green background.  Transcribed Text:  Starting with interviews can save you from spending time and money on features nobody really asked for, and may help you discover needs you haven’t thought of before.

Let’s review the most commonly used qualitative research methods in UX.

1. Interviewing

User interviews are one of the most common methods of qualitative research. We conduct interviews for nearly all of our client projects, mostly during the discovery and validation phases.

When interviewing users, researchers engage with participants in open-ended conversations to gather in-depth insights into their experiences, opinions, and perspectives. These interviews can be structured, semi-structured or unstructured, allowing for a flexible approach to data collection.

Simplified table comparing interview types. Each interview type column contains check or cross marks indicating the presence or absence of each criterion. Structured Interviews have check marks for Fixed Questions, Fixed Order, and Fixed Number, but a cross for Options to Ask Additional Questions. Semi-Structured Interviews have a check for Fixed Questions and an option for additional questions but crosses for the fixed order and number. Unstructured Interviews show crosses for the fixed criteria and a check for additional questions.

Interviews provide in-depth insights and generate useful direct quotes from participants on their experiences. They’re also wildly scalable and flexible, generating insights about practically any aspect of the user experience. 

How to do it

Interviews can be conducted face-to-face or remotely. In a structured format the researcher follows a pre-written script (and asks the same questions from each participant), while in a semi-structured interview a loose format and script is followed but deviations are encouraged.  

To run a good interview, researchers should talk about processes, feelings, and  recent experiences. The interviewer’s attitude is also really important: the aim is to be open, curious, empathetic and objective. It’s helpful to reflect on the participant's thoughts by referring back to what they have shared, and asking them to go deeper. UX researchers will keep asking  follow-up questions until they get to the root cause of user issues.

To go even deeper, we recommend using one of our favorite (and often overlooked) qualitative research methods, motivational interviewing.

Text explaining the use of Motivational Interviewing in UX research.  Transcribed Text:  "Why Use MI in UX Research?  User interviews often rely on self-reporting, but participants might hold back or sugarcoat answers.  By applying techniques from Motivational Interviewing, you can uncover deeper motivations and 'whys', leading to better design decisions."

The output

Five or six interviews will provide enough pain points to indicate a focus for the product. The frequency of the same results can help prioritize these problems. 

Example

If a product manager  wanted to uncover specific reasons for user churn, they could talk to users who have recently canceled their subscription to uncover added nuance beyond what raw data analysis might provide.

They could then use these insights to address pain points and hopefully retain future customers.

2. Usability testing

 We can do usability testing very early in the design process to get initial feedback. Once you have a working prototype or even just a wireframe, you can start testing ideas. On more mature live products, usability testing is used to inform redesign. 

Usability tests will uncover usability issues: 

  • Can your target audience understand the product easily?
  •  Where do they get stuck?  
  • What confuses or surprises them? 

During a usability test, researchers give certain tasks to test participants, which they try to accomplish using the product. Researchers observe how they perform, noting the tiniest details.

At UX studio, we always test the prototype with members of your actual target audience to validate your

  • concept,
  • layout, 
  • features, 
  •  copy 

Based on our research findings, design iterations can effectively address the underlying usability issues.

UX studio banner saying "get actionable insights from our researchers. Message us."

How to do it

Tasks the participants will be asked to perform are planned beforehand.

Researchers then recruit test participants from your target group. 

During the test, researchers pay attention and note whether there were instances of users:

  • Hesitating
  • Asking questions
  • Revoking actions
  • Encountering friction
  • Not have clear understanding of something

The output

Individual tasks, as well as complete processes can be tested. This UX research method's output usually results in a qualitative report detailing all  usability issues identified, as well as design recommendations.

thumbnail for UX researcher Kamilla Huppert's article on AI and usability testing
Related article: can AI take over usability testing?

Example

A new tool is being developed to track sales/compliance/HR  processes, but usability testing reveals that while there are no classic usability issues, first time users find the tool complex and overwhelming.

This means that an extensive onboarding process and several tooltips will be needed to guide users and avoid adoption issues. 

3. Card sorting

Card sorting helps create navigational structures and information architecture. This qualitative UX research method is especially useful for websites with heavy menu structures and submenus. This method can also help you find themes, categories and labels.

How to do it

Using tools such as Optimal or Lyssna, researchers write product functions or content sections on movable cards. Then they ask the participants to organize them into groups. They can go about it two ways:

  • Open: The test participants determine individually how many groups to create and what to name them. 

The aim is to understand people’s mental models and figure out their structure. The phrases participants use to name their groups will provide a lot of qualitative information.

  • Reversed (also called closed or tree-test): Here the elements need packing into existing categories or a tree-structure. Reverse card sorting aims to validate the structure defined after an open card sort.
Simplified example of card sorting, where fashion accessories get sorted by participants into their own categories of bags, jewellry and misc accessories

The output

The UX researcher asks follow-up questions, analyzes the results, and proposes a research-based solution for page structure and hierarchy, so you can create an information architecture that matches your target group’s mental models. 

When researchers run quantitative card sorting tests, they focus on statistical averages rather than the reasoning behind individual choices. 

Example

An ecommerce website wishes to redesign their webshop to align with their new branding guidelines and expanding product portfolio. Card sorting can help create product categories and subcategories in the menu to make sure that customers are going to find the product that they are looking for with ease.

4. Other methods 

Methods such as five-second tests, preference testing and first click tests are mixed qualitative and quantitative methods, because  they can be used to gather numerical data as well as qualitative insights, such as a participants’ reasoning, thoughts and expectations. 

These methods can provide rapid feedback for iterative design. The downside is that they require more participants than interviews and usability testing, around  15-30 users. 

  • Five-second tests measure clarity, message recognition and first impressions.
  • Preference testing  is a quick way to compare design options and understand which version users prefer and why
  • First click tests measure whether a user knows where to click to complete a task. It generates insights about information architecture and navigation clarity.
A table comparing Five-Second Test, Preference Test, and First Click Test in UX research.  Five-Second Test:  Goal: First impressions & recall Best for: Visual hierarchy, messaging Quant: % recalling key elements Qual: Open recall responses Preference Test:  Preference Test:  Goal: Compare design options Best for: Choosing design direction Quant: % preferring each variant Qual: Reasons for preference First Click Test:  First click test: Goal: Navigation & findability Best for: IA, labels, layout Quant: Click maps, success rate Qual: Follow-up explanations

How to do these

For all of these tests, a simple screenshot of an application, website or  tool is enough.

Five-second test

Participants view a design (webpage, screen, ad) for exactly five seconds, then answer questions about what they remember or understood. 

Researchers use it to evaluate first impressions, assess whether key messages land immediately, and test visual hierarchy. It answers questions like "Does users notice the most important element?" or "Is the value proposition clear at a glance?"

Preference testing

Participants are shown two or more design variations and asked which they prefer, often with a brief explanation of why. 

Researchers use it to choose between design directions, validate aesthetic or layout decisions, and gather both a measurable preference split (quantitative) and the reasoning behind it (qualitative)

This method is commonly used  in early-stage design, when multiple concepts are competing.

Two web design prototypes labeled as Version 1 and Version 2, each with user feedback on sticky notes.  Transcribed Text:  Version 1 “Feels more fresh than the other” - Agnes, marketer “Makes me wanna scroll further” - Cecily, UGC creator “I vibe with this one, my aesthetics better” - Bea, influencer  Version 2 “I think this one is more professional” - David, copywriter “The button is easier to find” - Eugenie, marketer “It’s cleaner” - Francis, content creator
First click test 

Participants are given a task and asked to click where they would first go to complete it on a design or prototype. Researchers capture where people click (quantitative — click maps, success rates) and sometimes why (qualitative — follow-up questions).

 It's used to evaluate navigation design, label clarity, and information architecture, since research suggests that a correct first click strongly predicts task completion success.

The outputs

All three methods are considered mixed because they produce measurable data (success rates, preference splits, click coordinates) alongside open-ended insights into why users behave as they do,  making them efficient for both validating hypotheses and surfacing unexpected patterns. 

Conclusion

Qualitative research methods (whether interviews, usability testing, card sorting, or mixed methods) share a common purpose: replacing assumptions with evidence. 

Each method offers a different lens on user behavior, and their real power emerges when used in combination.

When should you invest in qualitative research?

The short answer is: earlier and more often than most teams think. Many organizations treat research as a final validation step, something done to confirm that a nearly finished design is good enough. In practice, that approach limits how much research can actually improve a product, since major structural or conceptual changes are rarely feasible at that stage.

Qualitative research delivers the most value at key inflection points throughout the product lifecycle:

  • Before design begins  to understand real user needs and avoid building the wrong thing.
  • During prototyping  to catch usability issues before they become expensive to fix.
  • After launch  to understand why certain features aren't being adopted, or why users churn.

Even a handful of interviews or usability sessions at the right moment can prevent months of misguided development.

Flow diagram showing stages of product development from discovery to UI design via a green spiral path with annotated steps.  Transcribed Text:  Product Discovery: Kick-off meeting, Competitor analysis, Interviews and tests. Ideation: User Journeys, Wireframes. Prototyping Testing: Analyzing results, Look and feels, Usability testing. UI Design: Prototyping, Design system, Final UI design, Handover meeting.

Why B2B companies choose to outsource UX research

For B2B companies, the stakes of poor UX are particularly high. Complex tools, long sales cycles, and demanding professional users mean that usability issues translate directly into lost contracts, failed onboarding, and low adoption,  all of which affect revenue.

Yet research is frequently the first thing cut when internal teams are under pressure. Outsourcing UX research to a specialist agency solves this without the overhead of building an in-house team. Here's what that gets you:

  • Objectivity.  An external team has no stake in confirming existing assumptions, which means findings are more reliable and harder to dismiss internally.

  • Speed.  Agencies bring established processes, recruitment networks, and analysis frameworks that compress timelines significantly.

  • Expertise across methods. Knowing which method to use, and when, is a skill in itself. An experienced UX agency will select the right combination of methods for your specific research questions and budget.

  • Stakeholder buy-in. Research delivered by an external expert often carries more weight in internal decision-making, helping product and design teams advocate for user-centered changes.

Remember that the value of research is only realized when findings actually change what gets built. A good UX agency doesn't just deliver a report, but works with your product and design teams to translate findings into prioritized, actionable recommendations that fit your roadmap and development constraints. Reach out to us to work with academically trained, proactive researchers. 

Prioritized research finding examples by UX studio
Prioritized research finding examples by UX studio
Credits
This blog post was written by: Fruzsina Fejes, UX researcher
Edited by: Dr. Johanna Székelyhidi, marketing manager

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